The Blumler and Katz’s theory of media states people use media for Gratifications, a type of media is Video games. A way that the people can gratify their needs by playing this video game is through escapism, and entertainment. An example of this is in the Lego Movie video game where people can escape from real life and entertain themselves with their most ideal life, and do things they wouldn’t be able to do in the normal world, things like build houses out of Lego in seconds, the reason for this is because you can help you with your mental well being by doing this as it’s a way to escape from pain and unhappiness that is in real life, therefore increasing the popularity of the place as more people will want to play to immerse themselves.
Another gratification from media is that it can form relationships, this helps people as it gives individuals something to do in their spare time with others and gives them all sorts of entertainment and it helps form bonds with others. An example of this as seen in the Lego movie video game is when they win the fight against President business they all dance to president business, this may cause people to do this in real life as they are impress. This provides us as humans with lots of entertainment and makes us not be bored in our spare time and creates something for us to do and bond with others.
1 comment:
Mark 5/10 Good but only half done.
What kind of escapism / entertainment precisely does this game offer? Be specific. In your second point, you enlarge your point about escapism / entertainment with precise examples but Do not go on to a second Blumler & Katz gratification.
Blumler and Katz argued that there are many uses and gratifications that audiences gain from the media and these make the media successful. Personal identity, social integration and integration, entertainment, and surveillance are four types of uses and gratifications.
Video games offer entertainment: The Lego Movie Game, like most games, allows the player to enter a fictional world that means they can escape from their everyday life. It allows players to re-experience entertaining aspects of the original film, such as its humour and silliness. As players work their way up the levels they can feel the satisfaction of becoming an expert player.
Video games offer social interaction/integration: many multiplayer games enable a worldwide community of players
to come together in the game and communicate with each other; many gamers use online forums to discuss games with fellow fans. The Lego Movie Game is not a multiplayer game, but it does offer a set of characters that the audience already knows that they can interact with – this can give them a sense of belonging as if they are a member of a real community. Video games also allow people to escape from the people that they live with, if necessary, which may make it easier for them to live together. The more entertaining a game is, the better it can serve this purpose.
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